Same flaws as the card game What flaws there are with Arena are, fittingly, the same flaws you can identify with Magic: The Gathering
Storm World Rarity: Rare TYPE: World Enchantment SUBTYPE: - CMC: 1 Mana cost: USD: $42.38 EUR: 37.16 TIX: 0.00 EDHREC RANK: 25831 At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is 4 minus the number of cards in their hand
MODERN HORIZONS 3: WHITE Argent Dais is like Culling Dais meets Oblation
While there's no other Green cards that directly support Equipment, Green offers plenty of other things to the archetype, including superior ramp (Farseek), amazing creature tutors (Survival of the Fittest), and forms of card advantage that synergize well off your equipped creatures (Rishkar's Expertise)
Charring Bite is a two-mana omen that deals five damage to a creature without flying
This is one of the strategies that I foresee growing stronger with each new set release, but doesnt quite make the cut for competitive gameplay in its current state